Kickstarter Pre-Launch
What If a 5-Year-Old Could Learn Coding Without a Screen?
STEMWORKS uses drones, physical coding and real-world missions to introduce children aged 4–6 to science, engineering, navigation and computational thinking.
Developed in Singapore. Designed for young explorers everywhere.
The Kickstarter campaign is not live yet. Join the list to be told the moment it launches.

Campaign video coming soon
The full STEMWORKS mission film arrives with the Kickstarter launch.
STEMWORKS — Powered by DroneDash Technologies
Human Drone Coding Challenge
This Is Coding. No Screen Required.
Children learn the logic of programming with their bodies, their voices and their hands — using physical command cards and large floor-grid missions instead of tablets.
Plan
Children study the floor-grid mission, talk through the route and agree where the drone must travel before a single card is placed.
Code
They lay out physical command cards in order — forward, turn, land — building a real algorithm they can see and touch.
Test
A child becomes the Human Drone and walks the sequence card by card, so the program runs in the room, not on a screen.
Debug
When the route misses the target, children find the faulty step, fix the card order and run it again. That is debugging.
No tablets. No apps. No screen time. Every lesson happens in the room, with real materials and real movement.
What Children Learn
Seven Skills, One Continuous Programme
Each mission quietly builds the thinking skills children will need long before they ever touch a keyboard.
Science
Air, lift, movement and cause-and-effect explored through hands-on experiments.
Engineering
Frames, propellers and structures show why design choices change performance.
Coding
Sequencing, algorithms and debugging using physical command cards.
Navigation
Direction, grids, distance and spatial reasoning across real floor missions.
Problem-Solving
Obstacles and no-fly zones turn every mission into a thinking challenge.
Teamwork
Missions are planned, tested and corrected together, out loud, as a crew.
Real-World Technology
Sensors, cameras and age-appropriate AI concepts framed around real drone work.
The 12-Month Journey
Four Levels. 48 Lessons. One Young Engineer.
Children progress through four clearly defined levels across the year, each building on the thinking developed in the last.
Drone Explorer
Children meet drones for the first time and explore flight, safety, movement and the science of flying through observation and guided experiments.
- What drones are
- How things fly
- Safety routines
- Movement & direction
Drone Coder
Sequencing, algorithms, route planning and debugging are introduced entirely through physical activities, command cards and floor-grid missions.
- Sequencing
- Algorithms
- Route planning
- Debugging
Drone Mission Specialist
Children apply their thinking to real-world scenarios: agriculture, rescue, navigation and delivery missions with increasing complexity.
- Agriculture
- Rescue
- Navigation
- Delivery
Junior Drone Engineer
Engineering thinking comes to the front: frames, sensors, cameras, age-appropriate AI concepts, design decisions and innovation challenges.
- Engineering
- Sensors & cameras
- AI concepts
- Design & innovation
Real-World Missions
Missions Children Understand, Drawn From Work Drones Really Do
Farm
Plan a route over farm plots, observe the crops and decide which areas need attention.
Rescue
Search patterns, obstacles and no-fly zones turn problem-solving into a team mission.
Delivery
Packages, addresses and efficient routes introduce sequencing, counting and distance.
Engineering
Build, adjust and re-test structures to discover why design decisions matter.
Launch Reward Preview
A First Look at the Launch Tiers
Pricing below is indicative and shown for planning only. Nothing is purchasable yet — final tiers, pricing and availability will be confirmed when the Kickstarter campaign goes live.
Explorer Mission Pack
Indicative S$149
The screen-free starting point: floor-grid missions and physical coding for one young explorer at home.
- Command card deck
- Mission grid materials
- Starter mission guides
STEMWORKS Home Kit
Indicative S$399
The full home experience, including a protected educational microdrone and a longer mission progression.
- Protected educational microdrone
- Full command card system
- Extended mission library
Founding Preschool
Indicative S$5,800
The 12-month, 48-lesson programme for one centre, with classroom materials and teacher guidance.
- 48 structured lessons
- Classroom kit
- Teacher facilitation guides
Founding Operator
Indicative S$12,800
Only 20 Worldwide. The most committed tier for operators who want to run STEMWORKS as a programme.
- Only 20 Worldwide
- Lifetime waiver of the standard annual programme licence fee for the first approved centre, subject to programme standards
- One approved centre
No equity. No investment return. No territory exclusivity. One approved centre. This is a programme licence reward, not a financial instrument.
Pre-Launch List
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Founding Operator Programme
20 Founding Operator Licences. Ever.
The Founding Operator tier is limited to 20 approved centres worldwide. It includes a lifetime waiver of the standard annual programme licence fee for the first approved centre, subject to programme standards.
- Only 20 Worldwide
- One approved centre per licence
- No equity, no investment return, no territory exclusivity
- Subject to programme standards and approval
Technology Shouldn’t Only Be Something Children Consume. It Should Be Something They Learn to Understand.
STEMWORKS — Powered by DroneDash Technologies
Developed in Singapore. STEMWORKS is an independent programme and does not claim endorsement or accreditation by any government or regulatory body.